

Launches a projectile-consuming energy ball. Upon switching to another weapon or death, the Sentry Gun remains shielded but deactivated for 3 seconds. The Sentry Gun gains a shield which blocks 66% of incoming damage.Īmmo and repair given to the Sentry Gun is reduced by 66% while shield is active.

The Sentry Gun gains double firing rate and a laser pointer to assist in aiming.

#PORTAL TURRET LIFE SIZE MANUAL#
Killed enemies suffer a distinctive death by incineration.Įnables manual control of own Sentry Gun. Self mark for death on building pick up, and a few seconds after redeployment.Ĥ-to-1 health-to-metal ratio when repairing buildings. On Hit: Victim loses up to 10% Medigun charge.Īlt-Fire: Use 100 metal to pick up buildings from long range.įires a special bolt that can repair friendly buildings. Shoots an electric projectile instead of shotgun pellets.ĭoes not require ammo (replaced with an ammo meter). +10% damage to the same target as your sentry. On hit: damage dealt is returned as ammo. Stored critical shots (up to 35) are granted only upon Sentry Gun destruction/demolition. Stores 1 guaranteed critical shot for every Sentry Gun kill assist. Stores 2 guaranteed critical shots for every Sentry Gun kill. See individual weapon pages for additional figures. Note: Weapon damage is approximate and listed at base value. The Engineer is voiced by Grant Goodeve in the game, and by Nolan North in the short film Expiration Date. His Teleporters are also a key point to both the offensive and defensive team's success, allowing slower, heavier classes to reach the front-lines quicker. While usually viewed as a defensive class, the Engineer has a selection of high-tech weapons that allow him to destroy projectiles or to build faster-deploying, less damaging Sentry Guns, which give him great utility at the front lines too. If need be, the Engineer can even pick up and haul constructed buildings to redeploy them in more favorable locations. When the Engineer needs to get his hands dirty, his trio of generic yet capable weapons, along with the assistance of his helpful hardware, make him more than capable of holding his own in a fight. The Engineer's various gadgets include the Sentry Gun, an automated turret that fires at any enemy in range, the Dispenser, a device that restores the health and ammunition of nearby teammates, and Teleporters that quickly transport players from point A to point B.īecause the Engineer's ingenious devices are under constant threat from explosives and devious enemy Spies, a good Engineer must keep his gear under a watchful eye and under repair with his Wrench at all times. He specializes in constructing and maintaining Buildings that provide support to his team, rather than fighting at the front lines, making him the most suitable for defense. The Engineer is a soft-spoken, amiable Texan from Bee Cave, Texas, USA with an interest in all mechanical things.
